Traditional cel animation hand drawn hand inked watercolor backgrounds and live jazz recordings.
Cutting the room floor cuphead.
The cutting room floor is a site dedicated to unearthing and researching unused and cut content from video games.
A grey factory room to the right of the monkey grotto.
From debug menus to unused music graphics enemies or levels many games have content never meant to be seen by anybody but the developers or even meant for everybody but cut due to time budget constraints.
Test levels more graphics unused code and unused sound effects.
Inspired by cartoons of the 1930 s the visuals and audio were painstakingly created with the same techniques of the era i e.
Cuphead is a run n gun platformer with an art style reminiscent of the golden age of animation.
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The earthbound beginnings world map is huge and a significant amount of it cannot be seen during normal gameplay.
Some land with trees in the northeast portion of snowman.
About the cutting room floor.